I really need to update this more. Figured I’d take a break, live under a rock, and try to get the hang of this whole indie game developer business.
Turns out the easy part’s being an Indie Game Developer. The hard part’s the Business.
Things like filling out paperwork, making trailers, and learning how to do a Kickstarter.
Which, now that I think about it, is probably how you’re reading this, anyways.
Now with that out of the way, let’s get on to Tyrannis. Continue reading “Dev Diary 1: Goodbye Beautiful”
