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22 June 2024: 7 Years of Game Dev

It’s kinda wild that I’ve been doing this for seven years.

Like, I still remember when I was in my apartment, working in Los Angeles over the summer, and creating a board game to keep myself sane while my sister was in the hospital.

She’s alright by the way. And way better at social media than me.

But yeah, I’ve come a long way.

Look at this, for example. This was what Tyrannis was, when I got started:

A board game on the back of cardboard with that was too big, held together with duct tape with stones from a fish tank as game pieces.

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